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Archive for the ‘TUTORIAL’ Category

How to Structure your OSDM Script Code

Hi Folks, Here is another tutorial for “Oldskool Demomaker” users out there. This time not a tutorial for an entire demo, but some general tips for creating your own multi-part demos with OSDM. This tutorial was originally published in 2010 at the OSDM Support Wiki. I decided to re-post it at my blog, because the […]

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OSDM Demo Tutorial – Making of ‘Darkness – Oh Xee A Moron, Part 2’

Hi Folks, Here is another Oldskool Demomaker Demo Tutorial of my popular production “Darkness, Oh Xee A Moron, Part 2“. You can download the final Windows Executable here (Roy-Demo-Darkness.zip) Also, all elements, such as 3D Objects, Images, Fonts and the Preference .INI Configuration file are also available for download here (Darkness.zip) Watch Video Capture To […]

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OSDM Demo Tutorial – Making of ‘Oh Xee A Moron Demo’

Hi Folks, Here is another Oldskool Demomaker Demo Tutorial of my popular production “Oh Xee A Moron, Part 1“. You can download the final Windows Executable here (Roy-Demo-Oh_Xee_A_Moron.zip) Also, all elements, such as 3D Objects, Images, Fonts and the Preference .INI Configuration file are also available for download here (OhXeeAMoron.zip) Watch Video Capture To get […]

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TheDraw Fonts File (.TDF) Specifications

I spend quite some time on my “FONTS COLLECTION” for the MS DOS ANSI/ASCII Text Editor “TheDraw“. The font file is in binary format and I wondered how it is structured to maybe write later some tools around it, like a Font Viewer for Windows, Converter to and from ANSI and stuff like that. Note […]

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Animations for OSDM ??? Oldskool Demomaker (Tutorial)

Here is a little tutorial for OSDM. I will add it later to the OSDM Wiki as well. Oldskool Demomaker does not support animated GIFs or any other animation/video format, but it is capable of rendering something like an animation via the work-around, which is called ???Frame Animation Images???. This is basically a generic flat […]

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