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OSDM Demo Tutorial ??? New World Order

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Comments: 1 Comment
Published on: April 17, 2010
I wrote a couple months ago a tutorial for the OSDM Wiki for the creation of my Oldskool Demomaker multi-part demo production ???New World Order???. Unfortunately does it appear to be the case that the tutorial was not indexed by search engines like Google yet, so I decided to republish it at my personal blog once more that people will be able to find it, if they are searching for content like this. Overview New World Order??? – Multipart Demo by Roy/SAC Created in January 2010 with the Oldskool Demomaker (OSDM) V2.01.140 by Peace/Testaware Watch the Video Capture of the Demo and download the Win32 executable here. OSDM Settings File Location: Data\Prefs\Roy – NewWorldOrder-fs.ini (zip download NWOPrefsIni.zip (6.84 KiB) Download All Resources, Images, Objects, Ini, Screen Shots, Tutorial in TXT format and Win32 Exe of the Demo in one ZIP archive here NWO TUt.zip NWO (4.9 MB) The Demo Parts First a break-down of the individual demo parts and which OSDM effects were used for each of those parts. 1. Roy/SAC is Back – Bounce Bobs Effect 2. Roy/SAC Proudly Presents – Sprites Effect – 3D Ball Effect 3. NWO Logo Animation – Sprites Effect 4. Vector Stars – 3D Vector Effect 5. Text and Copper Bars – Mask Effect – Star field Effect – Copper Bars Effect – Amiga Text Effect 6. 3D Balls Carpet – Plasma Effect – Star field Effect – 3D Ball Effect 7. Big Scroller – Plasma Effect – Star field Effect – Scroll Text[…]
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Open Letter to YouTube/Google from an Active ???You-Tuber???

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Published on: April 9, 2010
Introductory Note to this Blog Post: Here is the content of the open letter that I just wrote and sent to YouTube support. I hope that they forward it to the appropriate entity at their company to have a closer look and hopefully also act on it appropriately. The general issue is Copyright Laws that they cannot change, but the way how they deal with the situations that are a consequence of IMO insufficient laws in an environment they were not designed for and weren???t even envisioned when those laws were put in place to begin with. The Letter: This letter was written in response to the YouTube Account Inquiry #572435220 regarding the termination of the YouTube account ???CirqueDuSoleilGuru??? on December 18, 2009. For whatever reason did your email response from January 6, 2010 to my web inquiry about the suspension of my YouTube account ???CirqueDuSoleilGuru??? on December 18, 2010 show up in my Gmail inbox now, several months later. I was looking for it back in January and did not find any of it. This is weird, but a separate issue. I am pretty sure that YouTube accounts and their content that were suspended 4+ months ago cannot be reactivated and recovered anyway, so there is no urgency to the situation anymore and my comments can be classified as detailed user feedback, suggestions and complaints from a long time and very active YouTube user who operates multiple personal and professional YouTube accounts for different reasons and purposes. My initial[…]
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Summary Update March 2010

Categories: Blogging, MEGATRO, OSDM, Personal, Tools
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Published on: March 31, 2010

Uh, the month of March 2010 is almost over and I did not write a post in the entire month. Mhh.. I have actually a bunch of things to write about, but did not get around actually doing it. Well, I will provide some brief updates. Megatro III Release I released another Megatro Intro pack with my latest OSDM productions. The menu system was coded by myself again and I hope that I was also able to improve on it since Megatro II. For details and download links check out the dedicated page for this release. Since the release of Megatro III I did create already several other productions as well. You might want to check out my OSDM homepage to check it out. OSDM Vector Object Resources Vector Objects for OSDM are hard to create and have more than one person already driven close to insanity. But there are some lights at the end of the tunnel, which could help until a vector object editor will be implemented into OSDM itself. Creation of Vector Objects Tutorial written by Wildcop (in German only, unfortunately) Notes to 3D Vectors (from the OSDM feature notes at the OSDM Wiki) VOBJ Tool V1.5beta written by me, which provides some nice features that make the work with the VOBJ data files much easier. Features like Merge of 2 VOBJ files, cloning of objects, shifting, flipping, centering, rotating etc. Also new is a Vector Object Creator for the creation of some basic vector objects, such[…]

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Dynasty (DNS) ??? German PC Games Warez Release Group

Categories: EDUCATION, history, Oldskool
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Published on: February 24, 2010
In April 1996 three of the four largest and active game warez release groups at the time, Dytec ??? Dynamic Technologies, Vortex and EOD ??? Empire of Darkness merged into a single mega release group called ???Dynasty???. I was co-leader of the Dytec PC section at the time and took an active part in this mega-merger. Dynasty has no homepage today so I decided to put up a page on my web site, where you can read about the creation of the group and also find historic artifacts like Dynasty Crack Intros, CD-Rip Installers, ASCII, ANSI and Pixel Art etc. I thought that this might be a good idea and is part of my continues efforts to preserve scene history for the future. The page can be accessed via this link. Below is a screenshot of the top part of that new page. Dynasty Media Pack Release I also created a media pack release, which contains all the art work and intros created for Dynasty. The pack is much larger than the one that I created earlier for the release group Dytec, because I also included Video captures of the Intros and MP3 recordings of the tracker modules this time. It is still ???only??? about 98 MB in size and what are 98MB nowadays? The NEW – DNS – Dynasty Group Media Collection. Included in this collection are: 7 Dynasty MS DOS PC Intros 2 Dynasty MS DOS CD-RIP Installers 9 Video Captures of Intros and Installers in AVI Format[…]
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Roy/SAC Does NOT Automatically Mean SAC

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Comments: 1 Comment
Published on: February 17, 2010
I had once more some email back and forth with a fellow scener about my OSDM stuff, which seems to create an issue for some folks out there. I never understood what the problem is with my fun releases that I only create for the sake of them while enjoying doing it and showing it to other OSDM fans who are able and willing to appreciate it. I then throw the stuff simply out there that anybody who might be interested in it can look at it too. It???s not a secret ???hobby??? of mine. I am pretty open about it all the time. I already posted about my thoughts about the issue of using a tool such as OSDM in general, the few at what coding is today and what is today different than it was 10-15 years ago. So I won???t go into that subject again right now, because I think that I understood today what the other issue is what some folks seem to have, which does not seem to be about the use of such tool as I believed it to be, but about who creates it and how it is presented. (What Appears to Be) The (Real) Issue It did not occur to me that people would mix my personal OSDM stuff with official SAC productions and releases, something that I also not knowingly encouraged to do. I avoided to reference to my OSDM stuff within the official SAC content on my Website, which resides[…]
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