Roy of Superior Art Creations archive
Category : Pixel Art

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Scene Logos Collection January 2010 Update

Categories: Artscene, history, Pixel Art
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Published on: January 23, 2010

I posted the last update of my scene logos collection in August 2009. I thought that is time to actually release another one. There are several reasons for it. First, the last update included many logos that were not sorted away properly and simply dumped into the sub folder by first letter instead of the logo with the title of the group or production. I also de-duped several hundred logos using a modified version of my own De-Dupe script. The biggest change of all is the addition of some archive support scripts. More about those in a moment. I also stopped the assignment of version numbers or volumes to this collection. The last update was called volume 2, which would make this one volume 3. But this sucks and does not tell you anything about the release really, so I started using the Month+Year to indicate its age and last release update date. Your Contributions / Help is Wanted Also new is the addition of 20+ folders for groups where you can only find a text file, but no logos. Those are groups where I know about the group and are pretty sure that there exist logos for them out there somewhere, but wasn’t able to manage to get my hands on those. The text file includes a short note and a link to my contact page with the request to send me logos for those groups, if you happen to have any of them. The same invitation can be[…]

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Fonts Collections: Over 31,000 Fonts (TTF, OTF, FON, AFM, PFB & PFM)

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Published on: August 31, 2009

Yes, the title was not a typo, over 31K fonts for Windows XP, Vista, NT etc. There are multiple collections. There are several collections of TrueType Fonts (*.TTF), which make up the by far largest chunk of the whole thing, plus separate collections for font formats like Open Type Font (*.OTF), Fixed Size Bitmap Fonts (*.FON), Adobe Font Metrics Files (*.AFM) and Adobe Fonts (*.PFM + *.PFB). All in all over 1 Gigabyte (compressed) of Fonts, available for download at my Mediafire.com file share. Adobe Fonts Collection 4,000+ Adobe Fonts in PFx Format in font file pairs of: *.PFB Files (Type 1 PostScript Fonts) and *.PFM Files (Adobe Printer Outline Metrics Files) PFM Files contain font metric information used by applications for laying out lines of text in a document. They also specify the Windows font menu name, kerning pair data, and a variety of other font-level information. PFB is the Adobe Type Manager Type 1 PostScript font file format. Adobe® Type Manager® (ATM) is a system software component that automatically generates high-quality screen font bitmaps from the PostScript® outlines in Type 1 or OpenType® format. With ATM, you can scale your fonts without the characters appearing jagged, and you can also enable “font smoothing,” which further improves the appearance of your fonts onscreen by using your computer monitor’s color palette to intelligently improve the rendering of characters. ATM Light also allows you to print PostScript fonts on non PostScript printers, and can be used to create custom instances of[…]

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Scene Pixel Art Logos Collection Vol.1

Categories: history, Pixel Art
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Published on: June 18, 2009

I blogged about scene pixel art logos last December and about the Flickr.com collection where I posted many scene logos and more. I collected a lot more logos since then and I did not update the Flickr.com collection yet. The main reason for that is the inability for me to avoid uploading the same logos again that I already uploaded to Flickr before. Flickr does not provide any option to de-dupe images within an account, collection nor set (bummer). So I decided to pack everything up and make it somewhat of an official release. I saw Ben Garrett’s logo pack for Defacto2.net and pretty much copied his format hehe. My collection includes the Defacto2.net collection entirely (as of May 2009), unless Ben added a significant amount of new logos to his collection since I last synchronized it with mine. My Scene Pixel Art Logos Collection of over 6000 logos for over 1500 groups, bbs, demos and more from the Commodore 64, Commodore Amiga and PC demo and warez scenes. The collection can be downloaded at my Mediafire.com account. The ZIP archive is about 162 MB in size. The release was created like a standard scene release, the collection itself was compressed with WinRAR and the RAR file was then packed with WinZIP. The Zip file also contains the release NFO file, File_ID.diz and a small intro for Windows. You can watch the intro as video capture and the NFO + File_ID.diz below. Download and Spread RoySAC-LogosPixelArtSceneVol1.zip!!! I hope you will[…]

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The SAC – Superior Art Creations All-Time Member List Project Update

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Published on: April 27, 2009

I am trying for a while now to create an all time Superior Art Creations member list. This is unfortunately no easy task, because the information in the SAC.NFO files of the SAC Pack releases were not always as well maintained as they should have been. I don’t want to point and blame anybody, but its is pretty tough to get a clear picture of who is who and who was in when as what, with the amount of information that can be extracted from the releases of the group itself. Here is what I came up with so for. The stuff that is high lighted with an orange background is where I would be happy, if anybody has an answer to my question or the missing information, whatever the case might be. Also, the whole last section with “Non-Contributing Temp Members” is open for input. Listed there are names that were mentioned that they are members of SAC, but I could not find any contribution of those guys in any of the SAC art packs. Maybe they did something under the name of SAC, but nothing that found its way into an art pack. If that is the case, then I want of course give the credits where credits are due and remove that person from the “non-contributing” section. If you know any of the folks where questions are still in the room or if you have any tip how or where I could find out more about them[…]

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Time for Another ASCII and More

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Published on: March 15, 2009

It has only been two months, a bit less actually, since I created my last piece of ASCII text art. Well, I did it again. Actually more than just a logo as I did the last time for CPI. I also design the NFO file body and more. I will show you the details further down below. I am pretty proud of myself, because I did not use any of my old styles for this new ASCII. I tried something different. I think that the result is very good, but it will be for others to decide if that is the case or not. I also created a FILE_ID.DIZ logo for them in oldskool ASCII (Amiga style), which I do not consider myself particular good at. I actually said always that oldskool ASCII’s should stay where they belong, on the Amiga, where they look right and not on the PC, which displays them much different as you can see at my article about the different art styles in the underground text art scene. While I had the creative urge going, I also created VGA pixel logos for the same group. It must have been their lucky weekend I guess. hehe.  It could also be that the release that they announced where this artwork will be used was highly motivating for me The second VGA logo. Simple and much smaller than the first one. It can also be read much easier. The VGA logos were used for a cracktro, together with[…]

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