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I also ran, was a sysop of, a Bulletin Board System between 1994 and 1998 called Closed Society.
Learn more about my BBS or "Board".
If you want to contact me, use the form at contact page to leave me a message.
Here are some examples of my Art Work. Click on the Thumbnail to enlarge. The Asciis and Ansis are converted versions of the original in gif-format.
The complete collection of my ANSI, ASCII and VGA Art in original Format is available for download at my download page (art created between 1991 and 2003 only) .
The examples are only meant to give you an overview of the broad range of Text and Pixel Art I did over the years. I did hundreds of ASCIIs and ANSIs, not that much Pixel Art though.
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My Most Popular Deviations at deviantART.com
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Additional Screenshots of ANSI/ASCII Text Art and VGA created by me are also available at my Deviant Art Homepage..
Deviant Art is a free and interactive online community for Artists and Art Lovers. Artists can interact and als publish their Art. Art Enthusiasts can purchase Artwork directly from the Artists who offer their Art for Sale at Deviant Art.
You should check it out, if you are an Artist yourself or just interested in Art.
I am sure you noticed already the links to my Art Galleries. I put all my ANSI and ASCII Text Art online for everybody to see.
All pieces can be viewed almost 100% accurate via Web Browser without the need to install any Software or Browser Plug-Ins.
I also published my VGA Pixel Art and some of my newer Web Art Work (Banners and that kind of stuff).
.oOo. Top .oOo.
A short trip back in time...
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| 1st ANSI |
2nd ANSI |
3rd ANSI |
Early ANSI |
My very first ANSI was an ANSI for a BBS titled "Melmac BBS". The "XEROX WHY" used to be blinking white instead of having the gray background.
A friend who just got his 14.4 KB modem and joined the group "Xerox" as cracker (and I got his 2400 Baud modem) said to me that they need an ANSI for their BBS.
"Hey Carsten, you like to do graphics and stuff, we need something like this ..." and showed me some examples of ANSI BBS Ads (they sucked for the most part, thankfully).
I said, "sure, I will try, how do I make those?".
He gave me this tool called ANSIDraw and I started playing with it.
They liked and used by first ANSI, which was encouraging. I saw a bit later the first ACID and ICE art packs and realized that I suck at ANSI :).
But I did not give up, because of the acceptance of my early art and because I realized that a lot of folks who do ANSIs (especially in Germany) suck even more than I do.
The rest is ANSI and ASCII art history.
My 2nd ANSI was for myself, a "Roy" ANSI. Blatant self promotion, excessive ego and a distorted self image :).
My 3rd ANSI, "ACC", was for the first BBS I ever dialed into. The BBS was running on a Commodore AMIGA 2000 and "Fast Call BBS" software.
I found out to my surprise that the BBS was right where I lived, in walking distance from my parents home (that is close for Berlin).
I got to know the Sysop and "saw" the BBS. The sysop also showed me AMIGA demos after I told him about PC Demos like the "new mega demo" from Future Crew that blew everybody away back then ("Unreal" in summer 1992) and demos like Triton's Crystal Dream (1) and Cascada's Chronologia.
I saw Odyssey by Alcatraz, Hardwired by The Silents and Crionics and the Razor 1911 Mega Demo, which were released at the very first "The Party" in Denmark in December 1991, just a couple months earlier.
That got me interested into the demoscene. I also became his Co-Sysop.
I became Co-Sysop of another BBS in the United States, which eventually led me to start my own BBS in 1994 right from my first own apartment (studio) after I moved out from my parents :).
.oOo. Top .oOo.
I created my first ANSI in spring 1992 for a BBS called "Melmac" (yes, the Sysop's pseudonym was "Alf" :)). The ANSI is available in my Art Collection which can be dowloaded at my download page. Unfortunately is my very first ANSI only available as ".com" executable. The original ".ans" Text File got lost years ago.
I created Screenshots of my first ANSIs and you can see them below. The screen shots include my very first ANSI for Melmac BBS, my 2nd ANSI - self titled ROY,
my 3rd ANSI for ACC BBS (my first BBS), the ACC was blinking, but that works only under MS DOS. Last but not least another Melmac BBS ANSI, which is also one of my earliest ANSIs. It replaced my first ANSI as "Ad" for the BBS. You can also see, that I started experimenting with Font shapes.
They are not pretty, but anybody has to start somewhere. I have no reason to hide them. I hope they encourage some of the artists out there who think that their art sucks and that they can not do it. That's BS. Yes, you can, stop whining.
I used a program called Ansidraw which was a real piece of junk. The maximum number of lines per ASCII or ANSI the program was able to support was 23 (which is exactly 2 lines less than a page in DOS. Anything above 23 lines triggered a "pause", if "page breaks" were not disabled.)
It was unable to load ansis which meant, that you had to get the colors right the first time or you had to load the ANSI as ASCII (without colors) and start colorizing from scratch ... argh. You can download Ansidraw here and experience the pain yourself, it's only 20 KB in size.
There is a number of tools available for download, including a number of ASCII/ANSI text editors for MS DOS and Windows at my download page.
.oOo. Top .oOo.
.oOo. Top .oOo.
The role of the leader primarily the task (which wasn't always simple) to collect the new Art Work produced by Members and put the new SAC Art Pack together, update the Groups NFO File and to release the Pack. This was not a problem because the Leader of SAC (Roy) was also the Sysop of the SAC World headquarter BBS called "Closed Society".
.oOo. Top .oOo.
I still do some ASCII Art from time to time so if you need an ASCII (or ANSI for that matter) contact me.
Let me know what the ASCII should "say" and what it is for (to give me ideas). I will respond to ALL requests with the answer, if I am doing it or not.
Worst case scenario is that I add it to my Queue and will do it eventually when I have the time. This might work for some that are not as much in a hurry and urgent need of an ASCII.
Important Update!
I am currently not accepting any requests for new ASCIIs or ANSIs due to time constrains.
I made all my ANSIs and ASCIIs officially public domain in 2006. You are free to pick any piece of my previous ANSI or ASCII text art you like from my
ASCII art, ANSI art and Best of (ANSI and ASCII) galleries and create something out of the hundreds of ASCIIs and ANSIs by yourself.
I have also the tools needed to do that available at my download page. I am sorry, but I did already disappoint several other people who requested an ASCII or ANSI from me and I had to apologize for that. I won't do it again. Sorry mate.
.oOo. Top .oOo.
... during my "active" Phase in the Scene between 1992 and 2001 (Chronologically)
| Logo |
Group |
Type Language |
My Status BBS Status |
Online Archive |
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CDS - Cardinals
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PC Game Trainers/Cheats
English/German |
Co-Founder/Leader
- |
puet |
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Note: The whole group merged into TRSI in 1994.
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TOaO - The One and Only |
PC Apps & Tools
English/German |
Member/Leader
European Headquarter, later World Headquarter |
puet |
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TRSI - Tristar & Red Sector Inc. & FTH - Faith |
PC Games
English/German |
Member
Member Board |
puet - defacto2 /
puet
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THHG
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PC Apps
English |
-
Dist.Site |
puet |
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Note: Unknown German group. I can't even find an NFO file for them anymore.
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CBX - Cybrix |
PC Apps
English |
Member
Member Board |
puet |
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SAC - Superior Art Creations |
ASCII art, ANSI art, pixel art, tracker music, cracktros
n/a |
Founder/Leader
World Headquarter |
puet |
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ETN - Eternity |
Apps and Utils
English/German |
-
World Headquarter |
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DTC - Dytec PC (Dynamic Technologies)
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PC Games
German |
Co-Founder/Leader
World Headquarter |
puet |
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Note: Dytec was an old group founded by Fatman on the Commodore 64. It was also active on the Amiga.
It became first active on the PC as a sub section of group "complex" of Genesis (games/english/floppy disc), TDU-Jam (games/english/cd-rip), Assault (apps), Dytec (games/german/floppy discs).
Floppy discs faded away and so did Genesis. TDU-Jam became the main group. When TDU-Jam died, did Dytec became a stand alone group (now also releasing German CD-Rips).
Dytec merged later with Vortex and EOD to form the new German games release group "Dynasty (DNS)".
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GNS - Genesis |
PC Games
English |
Member
Member Board |
puet - defacto2 |
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TDU - TDU-Jam |
PC Games (CD-Rips)
English |
Member
Member Board |
puet - defacto2 |
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LSD - Light Speed Distribution |
Trading/Courier Group
n/a |
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German Headquarter |
puet |
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PNS - Peanuts
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PPE's for PCBoard
n/a |
Co-Founder/Member
Member Board |
puet |
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Note: The group was formed of the SAC-PPE section members, when the SAC-PPE section was separated from the scene art group SAC.
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BLH - Backlash |
PC Games
German |
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Headquarter |
puet - defacto2 |
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DNS - Dynasty
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PC Games
German |
Co-Founder/Leader
Headquarter |
puet |
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Note: The group was formed by the merger of the three German release groups Dytec (DTC), Empire of Darkness (EOD) and Vortex (VTX).
I have some goodies from the times back then for all the German folks out there. It's writting in German language.
Szene Beobachter #1 Jan/Feb 1997 and Szene Beobachter #2 Mar/Apr 1997. Enjoy!
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LKCC - Last KC Computer Club |
Tools/Fun
English |
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Headquarter, later World Headquarter |
puet |
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RZR - Razor 1911
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PC Games
English |
Member
Member Board |
puet - defacto2 |
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Note: See the website of the Razor 1911 Demo Section
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.oOo. Top .oOo.
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