Roy of Superior Art Creations archive
Category : Artscene

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Rupture by Andromeda Software Development and other cool Demos

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Published on: May 4, 2009

I felt that it was about time again to write about demos, recent demos this time and no classics. Another great demo, which was only recently released trigger this post actually. The demo that did this is: Rupture by the Greek demo group Andromeda Software Development (short ASD). The demo won the 1st place at The Gathering (TG) 2009 Demo Party Competition in Hamar, Norway this Spring. I created a nice animated gif with some highlights from the demo and also included a video recording of it further down below. I also decided to seize the opportunity and also introduce some other great great demos to you, including other previous productions by the top-notch demo team from ASD, but also from other groups that produced high quality PC demos in the past 5+ or so years. I hope that you will enjoy them. The animated gif is nice as a preview, but the video below is probably better. Best is of course to download the original demo (see links at Pouet.net) and run it on your own PC. Backup Link to video at Vimeo.com You can find more information to the demo and a link to download the 25 MB program to run it on your computer in high resolution at Pouet.net. There is also a link to the high definition video capture of the demo in MP4 format and 250 MB in size. If that is a bit too much for you, download the lower resolution video in XVID[…]

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The SAC ??? Superior Art Creations All-Time Member List Project Update

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Published on: April 27, 2009

I am trying for a while now to create an all time Superior Art Creations member list. This is unfortunately no easy task, because the information in the SAC.NFO files of the SAC Pack releases were not always as well maintained as they should have been. I don???t want to point and blame anybody, but its is pretty tough to get a clear picture of who is who and who was in when as what, with the amount of information that can be extracted from the releases of the group itself. Here is what I came up with so for. The stuff that is high lighted with an orange background is where I would be happy, if anybody has an answer to my question or the missing information, whatever the case might be. Also, the whole last section with ???Non-Contributing Temp Members??? is open for input. Listed there are names that were mentioned that they are members of SAC, but I could not find any contribution of those guys in any of the SAC art packs. Maybe they did something under the name of SAC, but nothing that found its way into an art pack. If that is the case, then I want of course give the credits where credits are due and remove that person from the ???non-contributing??? section. If you know any of the folks where questions are still in the room or if you have any tip how or where I could find out more about them[…]

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Interesting SAC Art Packs Statistics, Figures and Downloads

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Published on: December 29, 2008

I am still working on sorting through the Superior Art Creations (SAC) art packs and to make them easy accessible via the web (e.g. my web site and elsewhere). The sorting brings up some interesting facts about the art pack releases that I want to share with you. All SAC Art Packs are available for download here and also here at my site. ?? Facts, Stats and Figures 2 of the 35 art packs included?? no music release at all, packs 18 and 19. All art packs included ANSI, ASCII and VGA pixel art work, but it was once?? close to the release of an art pack without pixel art. Pack 08 from September 1996 was 2 files in size, but it only included one piece of pixel art, a small SAC logo by Hetero that he created for the packs SACtro (SAC0996A.ZIP and SAC0996B.ZIP). I guess we were lucky hehe. 2 pixel art images in pack 33 by Asphyx/SAC were a dupe (asx-madhat-final.jpg and asx-warlords-logo.png). The two images had been released already in SAC Pack 32 five months earlier that same year. It almost looked like as if Pasha duped a picture for art pack 27, but the images are different (p-abs.png). He just named the file for another logo the same as he did a logo for the same group that he created in the past (funny, he obviously had no directory with all his art work in it, like the rest of us hehe). 2 Tracker Modules[…]

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Scene Pixel Art Font Sets Collection

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Published on: December 21, 2008

My last post was about legendary pixel art logos of the PC and Commodore Amiga scenes and the collection with over 25 sets of logo images that I created at my Flickr.com account to share them with everybody who is also interested in this stuff. I did now also uploaded my collection of scene pixel art font sets to Flickr.com. I created a special collection for the font set images, which includes today 8 different sets with over 500 font sets overall. I have a bunch more, but in raw format or sliced up with individual images for each character and not the appropriate format to upload and share on a social media web site like Flickr.com. Handmade, with No Filters to Polish The fonts were pixeled by hand, just like the logos were. Many of them on the Commodore Amiga with image editing tools like Deluxe Paint and others on the IBM PC with MS DOS, using tools like the PC adaptation of Deluxe Paint (Deluxe Paint 2 enhanced or Deluxe Paint Animation), Autodesk Animator Pro or similar tools (you can find download links to the mentioned MS DOS editors at my download page). No Adobe Photoshop or similar modern day editors were used by the artist. Everything had to be done manually. VGA art was painstaking work back in those days and required more fundamental skills of design and visual perception and lighting than you need today, where some stuff is done automatically by the tool (e.g. anti-aliasing)[…]

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Legendary Commodore AMIGA Pixel Art Logos

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Published on: December 17, 2008

I collected over the years pixel art of all kinds, especially from the Commodore AMIGA, the Commodore 64 and the PC (when people still “pixeled” there instead of “photoshop” everything). If you do not know what I mean, have a look at this post of mine about Perspective Projection on the Computer. It touches the subject of hand-made pixel art on the side, but uses some nice examples and illustrations. …?? whoa, what is this background?! special occasions? buoahhhh! hehe… okay now serious again … I was particular a fan of logo art work, because that was something I did myself. I was never good at drawing or painting objects, people or animals. You only have to look at my ANSI/ASCII art galleries and will see that most of the stuff are logos only and if I did anything else, then the results were way below average in quality. Any of my attempts to draw people and faces resulted in something that looked rather funny, although this was rarely my original intention. So I eventually accepted the truth and stuck to what I did best, logos … styling text/words, so to speak, just as clarification for the “normal” folks out there. I got around to take my logo collection and do as much de-duping as I could, spending several hours on just that and upload my collection to Flickr.com, for everybody to access freely. I did not include my Commodore 64 collection, which is still a mess, but a bunch[…]

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