Roy of Superior Art Creations archive
Category : Pixel Art

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First ASCII Art Piece of Mine in Ages

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Published on: January 18, 2009

I cannot believe that I actually managed to create my first piece of block ASCII Art in ages… eons might be the better word to describe the time frame between the creation of this ASCII?? and the last ASCII of mine that I created before this one. The ASCII that I created was a long over-due request by Mad Max, the co-founder of the old scene group CPI, Canadian Pirates Inc., which I actually joined myself in September of last year. I had this open request on my conscience for way too long and I am glad that I got this off my head now. I also hope that Mad Max will like the NFO file logo. I have to admit, that I got a little bit rusty (old maybe? ). I sent the ASCII to him via email, but did not hear back from him since then. I will find out sooner or later I also Finished Something Else 😉 !!! I wrote about the amount (count) of different SAC releases across all pages earlier this year.?? I also made stuff available for download in re-sorted and grouped bundles by content type rather than by SAC artpack. Interesting SAC Art Packs Statistics, Figures and Downloads Interesting SAC Art Packs Statistics, Figures and Downloads – Part II More SAC Art Put Up for Access On-Line via Web Browser That was all nice and good, but does not make the old-school art of ASCII, ANSI or Pixel Art accessible (viewable) online[…]

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Interesting SAC Art Packs Statistics, Figures and Downloads

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Published on: December 29, 2008

I am still working on sorting through the Superior Art Creations (SAC) art packs and to make them easy accessible via the web (e.g. my web site and elsewhere). The sorting brings up some interesting facts about the art pack releases that I want to share with you. All SAC Art Packs are available for download here and also here at my site. ?? Facts, Stats and Figures 2 of the 35 art packs included?? no music release at all, packs 18 and 19. All art packs included ANSI, ASCII and VGA pixel art work, but it was once?? close to the release of an art pack without pixel art. Pack 08 from September 1996 was 2 files in size, but it only included one piece of pixel art, a small SAC logo by Hetero that he created for the packs SACtro (SAC0996A.ZIP and SAC0996B.ZIP). I guess we were lucky hehe. 2 pixel art images in pack 33 by Asphyx/SAC were a dupe (asx-madhat-final.jpg and asx-warlords-logo.png). The two images had been released already in SAC Pack 32 five months earlier that same year. It almost looked like as if Pasha duped a picture for art pack 27, but the images are different (p-abs.png). He just named the file for another logo the same as he did a logo for the same group that he created in the past (funny, he obviously had no directory with all his art work in it, like the rest of us hehe). 2 Tracker Modules[…]

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Scene Pixel Art Font Sets Collection

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Published on: December 21, 2008

My last post was about legendary pixel art logos of the PC and Commodore Amiga scenes and the collection with over 25 sets of logo images that I created at my Flickr.com account to share them with everybody who is also interested in this stuff. I did now also uploaded my collection of scene pixel art font sets to Flickr.com. I created a special collection for the font set images, which includes today 8 different sets with over 500 font sets overall. I have a bunch more, but in raw format or sliced up with individual images for each character and not the appropriate format to upload and share on a social media web site like Flickr.com. Handmade, with No Filters to Polish The fonts were pixeled by hand, just like the logos were. Many of them on the Commodore Amiga with image editing tools like Deluxe Paint and others on the IBM PC with MS DOS, using tools like the PC adaptation of Deluxe Paint (Deluxe Paint 2 enhanced or Deluxe Paint Animation), Autodesk Animator Pro or similar tools (you can find download links to the mentioned MS DOS editors at my download page). No Adobe Photoshop or similar modern day editors were used by the artist. Everything had to be done manually. VGA art was painstaking work back in those days and required more fundamental skills of design and visual perception and lighting than you need today, where some stuff is done automatically by the tool (e.g. anti-aliasing)[…]

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Legendary Commodore AMIGA Pixel Art Logos

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Published on: December 17, 2008

I collected over the years pixel art of all kinds, especially from the Commodore AMIGA, the Commodore 64 and the PC (when people still “pixeled” there instead of “photoshop” everything). If you do not know what I mean, have a look at this post of mine about Perspective Projection on the Computer. It touches the subject of hand-made pixel art on the side, but uses some nice examples and illustrations. …?? whoa, what is this background?! special occasions? buoahhhh! hehe… okay now serious again … I was particular a fan of logo art work, because that was something I did myself. I was never good at drawing or painting objects, people or animals. You only have to look at my ANSI/ASCII art galleries and will see that most of the stuff are logos only and if I did anything else, then the results were way below average in quality. Any of my attempts to draw people and faces resulted in something that looked rather funny, although this was rarely my original intention. So I eventually accepted the truth and stuck to what I did best, logos … styling text/words, so to speak, just as clarification for the “normal” folks out there. I got around to take my logo collection and do as much de-duping as I could, spending several hours on just that and upload my collection to Flickr.com, for everybody to access freely. I did not include my Commodore 64 collection, which is still a mess, but a bunch[…]

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SAC Updates and Site Content Additions

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Published on: December 3, 2007

This post is already over one week overdue, but I just didn???t find the time for it until now. I have several news that I like to share. SACtros CompleteWhen I was writing about the SACtros video section here on my site, did I mention that I was not able to get one SACtro to work and asked for help. Well, I got help and thanks have to go to Ben Garret from Defacto2.net (the PC warez scene archive). He created a video capture of the missing intro for me and I was able to produce the final video with music and all and put it up on the site.I also found a few more SAC VGA logos, which I put up on the designated gallery for them. The logos I included were created by Kenet, Dream Design and Hetero.Complete All-Time SAC Member ListI got 2 weeks ago in contact with an active SAC member with the name Dipswitch who is a musician and ANSI artist who joined SAC around April 2002. I got in touch with him via Facebook.com and hope that he will be able to help me with my complete SAC member list. I already spent a bunch of time on collecting data and information. The member list is suppose to contain everybody who used to be a member of SAC during its 14+ years history with information about what they did, where they were from and optional contact information etc. From what I collected so far,[…]

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